Kaun Lazaro wrote: > for (i = 0; i < att; i++) { > hit(ch, FIGHTING(ch), dam, TYPE_UNDEFINED); > } > ... > > hit(ch, vict, GET_LEVEL(ch)/2, SKILL_KICK); Note the previous line you posted for hit uses FIGHTING(ch) and NOT vict. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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