On Tue, 30 Jan 2001, russ brown wrote: > Well I was thinking of making the chance of a bad reaction > proportional to the number of potions quaffed so far (by adding a new > variable and APPLY _POTIONS_IMIBED to be used with the digest flag.) Why not a flat probability of, say, 1/4th or 1/5th? Then it *could* happen on the second potion, but it's unlikely. I think adding more applies and variables is a bit more than it required. A straight probability will do, frob the probability as necessary. -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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