> If you really wanted to give your mobs a player_special_data, > then go for > it. It's just a waste of (a lot! of) memory though. > > greerga@moving:~/mud/circle30bpl16$ gdb bin/circle > (gdb) p sizeof(struct player_special_data) > $1 = 324 > (gdb) p sizeof(struct char_data) > $2 = 300 I assume this is done for giving mobs skills? That is what I have done in my MUD, and not being familiar with gdb I tried the above and got: $1 = 324 $2 = 528 What does that mean, exactly? -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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