> Nope, these are the default stats of the initialized > player structure. You need to initialize the structure > before you try to assign values to the various members of > the structure. What's happening is that you are setting > all the stats of the player, THEN initializing the struct > data, which is setting them all to 25's. If you will go > and reread the init_char() function you will find that the > "if it's the first player" case is only setting their xp, > level, and hp/mana/move. The rest of the function is var > inits to default stats. whoops....you are absolutely right. ;} thanks for the very much needed correction to my mistaken perception of that function. l8r -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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