Oh.. you're actually extracting every beat, so the character will only remain for a fraction of a second, and doing everything else the same I can't imagine that breaking anything; the only thing evil about it is the scroll through the entire player list, needing to extract a character is IMO a thing common enough to warrant creation of its own list, even if it means adding another variable to the char_data structure -- deaths are fairly common, particularly of mobs, and if all the players are out there killin' mobs successfully, unless they happen to all die at once there'll be a buncha traverses of the entire character list to extract 'em... ... the cost of that, depends on how many characters there are in the game, but it would seem to warrant the tradeoff of adding a variable. -Mysid -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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