Ok, I still havent been able to figure this out. So Ill see if I cant be a little more specific. What I need help figuring out what to do is, everytime a player picks an ethos, good neutral or evil, it somehow needs to set the players alignment to either 1000, 0 or -1000. So how would this be done? Heres the Ethos stuff in class.c int parse_ethos(char arg) { arg = LOWER(arg); switch (arg) { case 'a': return ETHOS_GOOD; case 'b': return ETHOS_NEUTRAL; case 'c': return ETHOS_EVIL; default: return ETHOS_UNDEFINED; } } -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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