Coders, I've gone through numerous bits of information in adding levels and came to one Written by Jason M. R. that explained that I needed to edit Class.c /* add new levels */ Which I did making sure the IMPL level was 20000 away from MAX Exp. I rewrote my Thac0 charts to reflect the new level changes up to and including LEVEL 103 <LVL_IMPL>. Changed my saving throw tables to reflect the level changes as well. Changed the Values for LVL_IMPL, GRGOD, GOD, and IMMORT to reflect their level assignments as well in Structs.h. When I attempt to recompile class.c to class.o it errors me out by saying: class.c:3101: duplicate case value class.c:3031: this is the 1st entry for this value those lines are line:3101: case 31: return 6800000; line:3031: case LVL_IMMORT: return 70000000; This occurs 3 more times between the cleric levels, the thief levels and the Warrior levels as well, different lines same code revolving around case 31 being defined as LVL_IMMORT. I attempted to troubleshoot by scanning for any occurances where LVL_IMMORT was defined elsewhere as 31 perhaps but to no avail. I'm new at attempting to learn programming, Wanted to learn while setting up CircleMud and I think I've learned a bit so far.. so I know somebody might say "Get some programming classes in or something heh I need to" Anybody who could offer any other input on why this happens would be most appreciated. SirWhiteDragon - Code? I'm not Sick! __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/?.refer=text -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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