Re: [Question] dig/bury

From: Mike Breuer (mbreuer@new.rr.com)
Date: 04/02/01


> you had:
> if(buried(obj))
>   remove_flag(obj)
> else
>   add_flag(obj)

Actually, the code was more like:

if (buried(obj)) {
  remove_flag(obj)
  if (can_see(obj)) {
   /* char picks up the object */
  } else {
    add_flag(obj)
  }
}

Which seems necessary assuming that "can_see" only "sees" objects that
aren't buried.

Mike

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