Mike Breuer scrawled the following: > Actually, that won't work because victim->in_room is an rnum, and not a > pointer to a struct room_data. The correct answer was given by the previous > poster as: > if (ZONE_FLAGGED(world[victim->in_room].zone, ZONE_NORECALL)) { You are, of course, correct... I don't use rnums anymore, and forgot that it was an rnum. (ch->in_room is a pointer to the room) -- Anton Graham aka Dionysus Implementor of Etruria bladehawke.darktech.org:4000 Death is only the beginning.... -- Not Open to the Public -- -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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