Recently I've been experiencing some unknown bug that when the mud crashes i gdb the core file and i gives me the line of where the game crashed Program terminated with signal 11, Segmentation fault. Reading symbols from /lib/libcrypt.so.1...done. Reading symbols from /lib/libc.so.6...done. Reading symbols from /lib/ld-linux.so.2...done. Reading symbols from /lib/libnss_files.so.2...done. Reading symbols from /lib/libnss_nisplus.so.2...done. Reading symbols from /lib/libnsl.so.1...done. Reading symbols from /lib/libnss_nis.so.2...done. Reading symbols from /lib/libnss_dns.so.2...done. Reading symbols from /lib/libresolv.so.2...done. #0 0x206c6f74 in ?? () (gdb) have anyone got something similar to this or does anyone know what that would mean? I have no clue as to where to start looking since this doesn't tell me much if anything at all. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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