> I'm trying to do a few things, help is appreciated. > > 1) When someone quits out and then logs off and then logs on and > returns, that character is in the same room it quit out in. Now if > someone quits out to the menu and re-enters without logging off, > that person goes to the mortal start room. I thought it saved the > loadroom upon quitting? If not, has anyone else tried to change it? > > 2) When I look through the player/room/object file structures in > structs.h there are several which say DO*NOT*CHANGE. Would > changing them make it so I only need to do a pfile wipe so if I didnt > mind wiping out the player files I could change it? Are some that > way? Most? All? well...I also thought it was a good idea to always return to the room you quit out of...there is a snippet on the ftp site that does just that. I don't have the info on whose it is or what the name of the snippet is..but it may help to know that it does exist on the site ;} I added it to my mud and it works beautifully. hope this helps l8r J. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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