One note, in these two lines: Dave Willard wrote: > if (!IS_NPC(ch) && PRF_FLAGGED(ch, PLR_DEVIANT)){ (snip) > else if (!IS_NPC(ch) && PRF_FLAGGED(ch, PLR_DEVIANT)) { You're checking to see if they have a preference flag of 'deviant' set on them, but you are checking against PLR_DEVIANT, a player flag. I'd imagine that the numbers probably don't match up, and that's why it's getting through the check. - Josh Anderson joshua18@home.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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