From: "Vladimir Nano" <nano.vladimir@slsp.sk>
> I think, charmed person(mob) can't attack master (or can?)
> (If I charm aggresive mob, aggresive flag is removed...)
> And I think, SPECIAL(cityguard) and mobs in castle do it too.
The current code does not take care of this. To change it, add the following
line to mobact.c (line 120 in my copy):
for (names = MEMORY(ch); names && !found; names = names->next)
if (names->id == GET_IDNUM(vict)) {
+ if (AFF_FLAGGED(ch, AFF_CHARM) && (ch->master == vict)) continue;
found = TRUE;
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