> Either change the number of MOB_FLAGS you have to a number between > (1 << 31) and (1 << 0). Otherwise, look up the 128 bitvector code > in the snippets/archives to find out how to fix the 32 flag limit > problem. Sorry for the extra spam, but it seems that I DO have the 128 bitv snipped installed (not my own doing), based on looking at the snippet and comparing to my source. I'll dig around and see if I can see any discrepencies between the snippet code, any my codebase, to try and find the prob. Gracias, -Alex -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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