> 1) Add more variables (you get 32 more at a time) > i.e.) AFF2_FLAGGED, PLR3_FLAGGED, etc. > 2) Make bitvectors 'unsigned long long' (64 bits each) > 3) Both of the above. > 4) Bitfields. (Rather drastic change) Are there any major advantages that the 128-bit patch has over option #2? Pat -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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