This is a very, very simple problem; by looking at *how* C_NRM is used in both brag and in other files it should be fairly obvious. Most likely you do not have screen.h included in fight.c, if you do then you dont have C_NRM defined in screen.h (color and such codes belong here). Try including screen.h and if C_NRM is still undefined, ditch the parts that use it, I have my MUD set up such that only sparse color does anything different from normal/complete. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/05/01 PST