Hey,
I'm trying to get DG scripts working and I ran into a problem with a
structure, struct index_data. The structure is supposed to have a
substructure pointer called proto in it, but mine does not. The
following is the one I have right out of structs.h:
struct index_data {
sh_int vnum; /* virtual number of this mob/obj */
int number; /* number of existing units of this mob/obj */
SPECIAL(*func);
};
I tried adding "struct char_player_data *proto;", but it was the invalid
type - anyone know what type I should use to define this?
Thanks,
Chandra
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