Hey, I'm trying to get DG scripts working and I ran into a problem with a structure, struct index_data. The structure is supposed to have a substructure pointer called proto in it, but mine does not. The following is the one I have right out of structs.h: struct index_data { sh_int vnum; /* virtual number of this mob/obj */ int number; /* number of existing units of this mob/obj */ SPECIAL(*func); }; I tried adding "struct char_player_data *proto;", but it was the invalid type - anyone know what type I should use to define this? Thanks, Chandra -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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