On Wed, 20 Jun 2001, George Greer wrote: > We don't want starting values of Year 0. Well, I suppose someone > might but I don't think it's all that interesting for most people. Toss in a few starting_year constants or some such. After we load the time in (to say, a variable named epoch), we have something like | time_info = *mud_time_passed(time(0), epoch); + time_info.year += game_epoch.year; + time_info.month += game_epoch.month; + time_info.day += game_epoch.day; + time_info.hours += game_epoch.hours; where game_epoch is setup elsewhere. Any detractions? -- Daniel A. Koepke (dak), dkoepke@circlemud.org Caveat emptor: I say what I mean and mean what I say. Listen well. Caveat venditor: Say what you mean, mean what you say. Say it well. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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