Gah, stop the quoting! Well, one thing, show us some kind of log of the error, something akin to gdb output perhaps. Also, do you have a function for calculating all the exp for the new levels? If not make something simple and keep an eye out for exceeding the variable experience is defined as, that is one variable which always hits large numbers. Make sure you change all occurances of any changes you've made for variables in structures elsewhere, make sure you read the document on how to add levels and so forth, might have forgotten something. If immortals take damage in combat you will need to look through fight.c carefully, on my MUD I let all gods take damage but they can't be reduced to less than one life. Maybe there is a check something is like: if (GET_LEVEL(vict) > LVL_IMMORT) but it should be >=. Who knows :) _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/05/01 PST