Re: [CODE]

From: Sammy (samedi@ticnet.com)
Date: 06/29/01


On Thu, 28 Jun 2001 23:49:34 -0400, Del wrote:

>I changed the if flag to a sh_int (prolly could have used an int but oh well)
>and added an option 2.
>This option allows an obj/mob to load IF the previous command failed.
>
>If you have percentages in this would give you some serious fun with
>alternate or similar mobs/objects loading.

This is a *very* cool hack.

In case people missed the big advantage here, this lets you start add
percentage (random) loading _without_any_file_conversion_.

I'd hate to see this go ignored.

Sam

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