Oh - one more thing, since the most recent messages reminded me.. Group experience gain needs to be altered to both encourage grouping (though perhaps survival is encouragement enough) and at the same time, discourage newbie-power-leveling by higher characters. PjD -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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