At 16:19 2001-08-13 -0700, you wrote: >Ok. I got that down now, and I see how they work. But how do I make a >certain mob act by the specific "rules" in spec_procs.c? I know there is a >SPEC flags to put on the mob, but I know there is more to it than that! I suggest you take a look at Linda Raymond's specset package, it can be found on the FTP somewhere, and I am not going to give you the link, because I haven't got it, search, that's half of the fun! :) The package lets you assign specsets on the fly, and they save to disk as well. If you trust all your builders with spec_procs (I don't) you can also add options to your OLC. If you use Oasis I can probably send in some code that I have put into my CircleMUD (but later commented out). Kind regards, /Artovil -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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