On Mon, 10 Sep 2001, Caniffe wrote: >[1] : Using George's notation for mob/obj stacking. I prefer the (2) or >(2x) method for objects, but for mobs either of (2*) or (2) would please >the masses, I believe. My current work on stacking (OBJstack.patch) won't do mobiles or even output. It'll only change inventory and room listings for objects. See my previous (ancient: 1997) work at http://developer.circlemud.org/old-patches/double.patch for a general stacking code. It would work a lot better if every line was an entry in an array instead of all output being one large blob but that's extra code to change. -- George Greer greerga@circlemud.org -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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