On Mon, 10 Sep 2001, Dust wrote: >Ah, nice patch it works but with an odd glitch in it that results in >some very random (XX*). > >Not too sure what it is but here are some things in case anyone has >some advice: >(using http://developer.circlemud.org/old-patches/double.patch ) Did you grab double2.patch as well? That makes it easier to add characters not needing to be doubled. >Output from have TWOX debug on, I added txt, twox, and t->output to >the log. This is from the WELC_MESSG and the double code makes it >appear as this: >Welcome(77*) to the Realm of Shadows, may your stay here be full of... >life. It depends on how large of send_to_char() messages you throw at it. >Also, some room titles get (XX*) in front of them. As I said, making it understand "lines" instead of just trying to fudge the previous input would help. Currently it'll double stuff like: send_to_char(" ", ch); send_to_char(" ", ch); which it obviously shouldn't. The reason it (mostly) works is that people generally send_to_char() lines at a time. The color codes are exceptions to that rule... -- George Greer greerga@circlemud.org -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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