On Mon, 17 Sep 2001, Henrik Stuart wrote: > Have been porting circle to c++ for the past few weeks and ran into > a bit of trouble when I accidentally made a circular include, not > that it caused any great trouble. Naturally, if you make a change like this, you're going to need to make a few precautionary changes. I'm not sure if it's worth doing (or, maybe, not doing) in stock CircleMUD. It's a bit of a neutral thing: for most people, it does nothing good or bad. For some people that are changing the headers to #include each other, it may help, but I suspect that most people that are doing this are creating *new* headers that need the guards added manually, anyway. Does this mesh with your experience? -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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