Mike Breuer wrote: > > ----- Original Message ----- > From: "Daryle Foulke" <foulkelore@yahoo.com> > > > I would like to know where in the code you put the > > equipment that a player starts up with? I can not > > seem to find it. > <snip code> > > Potential improvements: > > * Log an error if object doesn't exist. > * Assign equipment based on class (or race?), esp. for clerics if weapons > are given. > * Initialize object assignments from a file on boot (online editing?) > Something just as easy (with a little thought) * put equipment on the char vice in inventory. (And check the ftp/developer sites, there is a couple snippets/instructions I am sure I sent one in a few years ago, if not check the mailing list archives) -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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