You need to make sure you've removed the .zon files from the index file and the index.mini file (if they are listed there.. Also zone 0 contains limbo - so as a rule I generally dont remove that zone, not sure if its hard coded anywhere though. For continuity I'd remove all the unused .obj, .shp .wld and .mob files in the lib/world/ directory - and make sure you remove them from their consecutive index and index.mini files.. If your running circle30bpl19 then make sure the .zon files have a starting zone number and a finishing zone number, this will cause the mud to crash on boot if it just has an ending zone number.. In src/ you will find spec_assign.c - a lot of the stock zones are hardcoded in here - just remove the mobs that your no longer using - (might want to remark them out till you've got everything up and running) Need anymore help just email me! :) Have fun! Ben -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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