Hello, > Recently I was working on removing all of the stock > zones except for zones 12 and 30. I went through ALL Did you remove all the SPECASSIGN()'s from spec_procs.c? Some also exist in castle.c - remove that relevant to the zones you removed. Also, it's best to leave Zone #0 in the mud for idling purposes. If you really don't want it, then you'll need to alter the room you goto after the player idles. What does your syslog say? It'll give a pretty clear indication of what's going on. Usually, it'll say something about not being able to assign spec to <mob>, or something like that. -J. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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