On Wed, 3 Oct 2001 21:48:54 -0500, flawed <flawed@io.com> wrote: >I was going to change the max_skills and max_spells around so I would have >room for more expansion. I searched through the archives to get a general >idea on what all needs to be changed but have a few questions. > >I understand the following: > >I'll have to change the number of attacks/spells/skills and suffering in >spells.h > >I will also have to change the message numbers in lib/text/messages. > >Being that I'm using bpl17 Im wondering if theres anything else I should >be aware of doing. Also, with using ascii pfiles would a pwipe, or player >converter be needed in doing this? Ascii pfiles (all verisons) accept an arbitrary number of skills/spells, so as long as you change the MAX_* variables in structs.h you won't have to touch the pfile routines. You won't even use any additional disk space until mortal players start learning extra skills. Sam -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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