----- Original Message ----- From: "George Greer" <greerga@CIRCLEMUD.ORG> > I've been trying to make charisma do things beyond limit the number of > charmed followers you can have... How about having "split" give the odd coin(s) to the group member with the highest charisma rather than automatically keeping it in the hands of the splitter. Also, just my 2 cents...I would hesitate to include charisma in any kind of mob reactions (shopkeepers aside), since an ogre's notion of charisma probably differs from a human's. I would leave it up to individual implementers rather than try to determine a reasonable "stock" behavior. That said, there are still some SPECIALs that might include charisma modifiers of some kind. Potentially...guildmasters, guild guards, city guards, receptionists, etc. For example, a guild guard might "politely obstruct" the passage of a highly charismatic pc, rather than "humiliate" him/her. Mike -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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