On Mon, 22 Oct 2001, Emmett Plant wrote: >Then again, all of this has happened before, and it will all happen >again. If anyone's interested in putting together a free >damage/battle/armor schema, drop me mail privately, it sounds like fun. Sounds like a job that would have interest on the MUD-Dev mailing list. See: http://www.kanga.nu/ and: mud-dev@kanga.nu There might be something in the archives or the web page you can start with to resume that line of conversation. You're free to discuss it here, but a lot of people here won't be interested in changing their system from the CircleMUD default. MUD-Dev is about the discussion of MUD mechanics in general so you won't have people tied to one general system. -- George Greer greerga@circlemud.org -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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