I have installed Circle 3.0 with Oasis 2.0 and DG scripts (as patched on the ftp site). I have not altered the base code much thus far but the MUD has gone into infinite loops on multiple occassions and I can't quite track it down. I know it happens when people are walking and it seems like there are multiple instances of one person in a room. It actually crashes in act() when it tries to send a message to the people in a room and ch == ch->next_in_room. I don't have the patience to sit around and wait for it to crash but I have put in various checks in functions like char_to and char_from room. Still found no source. I am fairly certain it has something to do with Oasis 2.0, although I am not pointing fingers :) Now, has anyone experienced this? If so, I will check the archives if you would be so kind as to point my in the right direction. Thanks, Xian __________________________________________________ Do You Yahoo!? Find a job, post your resume. http://careers.yahoo.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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