John wrote: > if (world[room].func) /* hope specials do not apply to other rooms */ > free(world[room].func); My concern is this piece here. Unless you have modified how special procedures work in your MUD (i.e. you have dynamically allocated functions (?)) this will probably disrupt malloc() (and free() with it) since you are trying to free a piece of code (function) here. The special procedures are functions and 'func' is only a pointer to that function or NULL. Since functions cannot be freed, this attempt is futile and there is no telling what may happen to internal memory housekeeping. My vote, just forget about func and do NOT free that pointer. To have a clear concience you might wanna initialize it to NULL, but no more that that ;) Greetings, Aragorn Try: imagica.net 4000 -- ------ WARNING: This signature contains a VIRUS ! ------- - SHLRUIOHUIOWHLNNMSKHKDLWINDOWSJHFHKJLLUIHEKJLNDHKKJHL - --------------------------------------------------------- -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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