I've tried a couple of fixes from the mailing list to fix sedit, and they've worked partially. I've made the fix that used to save some of the fields in ascii. Sedit saves fine now on the mud. However, when you save a shop and reboot the mud, it still cannot read the .shp file correctly and won't restart. Any ideas on what might be causing this? Steve Squires -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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