On Sat, 1 Dec 2001, Zerin wrote: > I was wondering if it is possible for more then one person to switch >into a mob. I have been beating my head up against the wall thinking and >I seem not to be able to come up with a SAFE way to do it. You may ask >why? Well... long story for me to explain but there will be command in >the mud for when two players deciede that they want to fuse then they >will have alot of things going to do it, and when it succeds a mob will >be created, they would be switched into that mob, then there bodies into >a special holding zone. When 30 minutes pass, then there bodies are >reswitched back to the room they are at. Only thing I can't figure out is >how to switch two people. I know how to do one... The identity "d == d->character->desc" is used by CircleMUD. In addition, everything assumes a 1:1 character/descriptor relationship. If you want to do it, you'll need to rearchitect a good portion of the I/O code. -- George Greer greerga@circlemud.org -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 06/24/03 PDT