I'm having some problems when I try to load equipment on new characters. The code is contained in a do_approve function which is to approve new characters. Here is a sample of the code I am using. The mud freezes once the character types anything after being approved. if (!IS_SPELLCASTER(vict)) { obj = read_object(real_object(6), REAL); equip_char(vict, obj, WEAR_WIELD); obj = read_object(real_object(2), REAL); equip_char(vict, obj, WEAR_BODY); } else { obj = read_object(real_object(7), REAL); equip_char(vict, obj, WEAR_WIELD); obj = read_object(real_object(12), REAL); equip_char(vict, obj, WEAR_BODY); } Gdb gives no error message, the mud simply freezes up. Any Ideas? Steve Squires _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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