I have a problem with a bpl11 mud that inserts ^M^M^M^M^M^M^ into the player description every so often. The characters then crash the mud when they enter the game or if someone uses the last command. (There seems to be a corrupt character a couple times a week). (the mud uses ascii pfiles) from db.c ----> if(ch->player.description) fprintf(outfile, "Desc:\n%s~\n", ch->player.description); ...... case 'D': TAG("Desc") { dest_char->player.description = fread_string(fl, "FAULT loading description"); Does anyone have any advice on this? (I even tried the prune_ctrlf function when writing to the file but that didnt seem to work). Thanks, R.M. ironfist@texas.net -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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