Juston retorted: > that may be so but i doubt thier is one that willd o what iw ant it to do Are you telling us you cant be bothered looking through the snippets because you "doubt" it's there? [OBCircle] Thanks to those that assisted me in pointing out the obvious bugs in the last few weeks. I have now completed room_affects - where spells can affect rooms in all sorts of ways. ie. Earthquake spells can split the ground and make a crater, causing mobs/players to fall into it. Fireball spells burn forests. Heaven forbid, now there are quicksands in the mud :) I have also changed mob's multiple attacks to have different attack types and damage for each attack (which, on my older version, I created a simple multiple attack that simply called the hit routine as many times as the number of attacks the mob has). Let me know if you want a guide on how to implement these. PS: Dont ask for patches etc, I suck at *nix. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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