Re: timers

From: Zerin (dapiner@yahoo.com)
Date: 12/07/01


John wrote:
-----
It's called WAIT_STATE. Usually, WAIT_STATE uses PULSE_VIOLENCE as the
amount to count down, which equates to 2 RL_SEC. If you want anything
faster,
-----

Useing WAIT_STATE he couldn't have allowed fight commands in there.  Wait
States
only "lag" or "pause" the player.  That makes everything _much_ more
complicated.
Then again I can think of 20 ways to do it =), then again they may not
work.

Zerin
"The bard that could"



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