In function 'void script_trigger_check' (when called seemingly by zone resets). It crashes on this segment/line --Snip-- for (ch = character_list; ch; ch = ch->next) { if (SCRIPT(ch)) { sc = SCRIPT(ch); if (IS_SET(SCRIPT_TYPES(sc), WTRIG_RANDOM) && (!is_empty(world[IN_ROOM(ch)].zone) || // Is Problem line below IS_SET(SCRIPT_TYPES(sc), WTRIG_GLOBAL))) random_mtrigger(ch); --End_Snip-- If others whave had a like problem, or knowledge of such, im open to it. Any help appreciated -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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