From: "Templar Viper" <templarviper@HOTMAIL.COM> > From: "Guy SJS" <guysjs@BOX.SK> > > Hello readers, and Happy Holidays! > > Yes, you made me almost forgot. Merry christmas and Happy newyear everybody! > > > I am using a Win98 box for development of my mud (Circle 3). I use > cygwin's > > bash shell (cygwin is avail from download.com) to run my mud from. It > > compiled well, although not as fast as a *nix system, and runs fine... But > > when my players go to disconnect it seems to make their ocnnections hang. > > Any idea what to do? > > I had the same problem (still btw), and I have no clue how to fix it. Now > the reader is probably thinking "Probably the guy messed with his comm.c or > interpreter.c" , but no, I compiled stock circle3bpl19, and still the > disconnection does not work. Somebody else told me that on his win95 box, > everything ran just fine, including the disconnection. So, fine, > cygwin/win98 combination contains a bug. However I have no clue to fix it > nor where to search in windows.. Help would be great. Check with the ML archives. I'm fairly sure that we covered this a few months ago. Don't know if there was a fix or not, though. Carlos -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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