Re: cygwin and circle 3

From: Carlos Myers (farix@citynet.net)
Date: 12/23/01


From: "Templar Viper" <templarviper@HOTMAIL.COM>
> From: "Guy SJS" <guysjs@BOX.SK>
> > Hello readers, and Happy Holidays!
>
> Yes, you made me almost forgot. Merry christmas and Happy newyear
everybody!
>
> > I am using a Win98 box for development of my mud (Circle 3).  I use
> cygwin's
> > bash shell (cygwin is avail from download.com) to run my mud from.  It
> > compiled well, although not as fast as a *nix system, and runs fine...
But
> > when my players go to disconnect it seems to make their ocnnections
hang.
> > Any idea what to do?
>
> I had the same problem (still btw), and I have no clue how to fix it. Now
> the reader is probably thinking "Probably the guy messed with his comm.c
or
> interpreter.c" , but no, I compiled stock circle3bpl19, and still the
> disconnection does not work. Somebody else told me that on his win95 box,
> everything ran just fine, including the disconnection. So, fine,
> cygwin/win98 combination contains a bug. However I have no clue to fix it
> nor where to search in windows.. Help would be great.

Check with the ML archives.  I'm fairly sure that we covered this a few
months ago.  Don't know if there was a fix or not, though.

Carlos

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