hi. i'm not sure but i think that the circlemud fight system is based around levels... i have powerlevel coded into my mud which is defined as 2 things.. CURRENT_POWERLEVEL and MAX_POWERLEVEL i was wondering if it is possible to make the fight system check CURRENT_POWERLEVEL instead of your level and then use that for the strength of the hit... if it is possible, how would i go about doing it. thanx matt -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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