Yes the rooms exist. But I got a small hunch. I am using Del's Bundle bundle18_b. Cause before all that I went into structs.h and turned on the MORE_EXITS 0 to MORE_EXITS 1: /* * If you want to use the extra exits (more exits) then define the * below should be changed to 1. Note, This is a one time setting. * If you turn it on, it should never be turned off. I put it this * way for those who just happen to not want those extra exits. * There should never be any problems with turning this on, however * once on, and world files changed to use the exits. Your mud * may not boot until those files are fixed. Use at your OWN risk! */ #define MORE_EXITS 1 Then I went to config.c and changed the loadrooms: /* ROOM NUMBERS */ /* virtual number of room that mortals should enter at */ room_vnum mortal_start_room = 3001; /* virtual number of room that immorts should enter at by default */ room_vnum immort_start_room = 1204; /* virtual number of room that frozen players should enter at */ room_vnum frozen_start_room = 1202; To: /* ROOM NUMBERS */ /* virtual number of room that mortals should enter at */ room_vnum mortal_start_room = 1000; /* virtual number of room that immorts should enter at by default */ room_vnum immort_start_room = 1200; /* virtual number of room that frozen players should enter at */ room_vnum frozen_start_room = 1202; I think that when I changed the MORE_EXITS in structs.h it altered the zone files. So do I have to erase all the zone files and recreate them? Any help is welcome. _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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