I recently began to re-code CircleMUD, beta patch-level 17. First thing I added was OLC, which went fine. Then Ascii Pfiles, and soon on to DG-Scripts + Assemblies PL7a. After that, I wanted to put in XAP's OBJs. I fixed all the rej files, and soon fixed the objconv for ascii pfiles. Before enabling ascii object files, I tested the binary objects. They worked fine. I ran the objconv, which also worked fine, enabled int xap_objs in db.c, added -x to my autorun, and booted the MUD. No problems. I log in, and all my equipment is gone. All of it. Not on the ground, not in my inventory, not puked anywhere, it's simply gone. I spent two hours going through the mailing list for the past 3 years, and I found one post regarding this. I -think- it was Del who posted this exact same problem, but nobody responded with a solution. So I ask, has anyone had this problem? I give myself equipment, I save, I quit, I log back in, and it's gone. After I save, it is writing a .new file in the plrobjs directory, in ascii format. If I turn off xapobjs, it writes the binary one just fine, if I run objconv, it converts the binary into ascii, in a .new file extension. Thanks. -E [incith / incith@telusplanet.net] -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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