Okay I feel pretty dumb for asking this because I'm pretty sure this is an obvious one but I've never been one of those people who are good with declaring. I tried to write an affect code which I did if AFF for every spell or skill which affects you which shows a different message. What I can't do is duration. I've looked at do stat and tried how it is and I can't find how it's declared in there either so here's my code: ACMD(do_affect) { bool aff; aff = TRUE; sprintf(buf, "&WAffection Definition Duration&n\r\n" "&R------------------------------------------------------------ ------&n\r\n"); if (affected_by_spell(ch, SPELL_ARMOR)) strcat(buf, "&GArmor Affects AC by -20 %3d&n\r\n", af->duration); if (affected_by_spell(ch, SPELL_BLESS)) strcat(buf, "&GBless Affects hitroll by +2 %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_BLIND)) strcat(buf, "&GBlindness Loss of vision %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_CHARM)) strcat(buf, "&GCharmed Controlled by another being %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_DETECT_INVIS)) strcat(buf, "&GDetect Invis You can sense invisiblility %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_INFRAVISION)) strcat(buf, "&GInfravision Enables vision in darkness %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_POISON)) strcat(buf, "&GPoisoned Affects strength by -2 %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_SANCTUARY)) strcat(buf, "&GSanctuary Halves physical damage %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_SNEAK)) strcat(buf, "&GSneak You walk silently %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_CURSE)) strcat(buf, "&GCurse Affects damroll and hitroll by -1 %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_DETECT_ALIGN)) strcat(buf, "&GDetect Align You can sense alignment %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_DETECT_MAGIC)) strcat(buf, "&GDetect Magic You can sense magic %3d&n\r\n"); if (IS_AFFECTED(ch, SPELL_DETECT_POISON)) strcat(buf, "&GDetect Poison You can sense poison %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_INVISIBLE)) strcat(buf, "&GInvisible You are not visible %3d&n\r\n"); if (IS_AFFECTED(ch, SPELL_PROT_FROM_EVIL)) strcat(buf, "&GProtect Evil You are safe from evil %3d&n\r\n"); if (IS_AFFECTED(ch, SPELL_PROT_FROM_GOOD)) strcat(buf, "&GProtect Good You are safe from good %3d&n\r\n"); if (affected_by_spell(ch, SPELL_STRENGTH)) strcat(buf, "&GStrength Affects strength by +2 %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_SENSE_LIFE)) strcat(buf, "&GSense Life You can sense life %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_INFRAVISION)) strcat(buf, "&GWaterwalk Enables walking on water %3d&n\r\n"); if (IS_AFFECTED(ch, AFF_HIDE)) strcat(buf, "&GHidden You are hidden %3d&n\r\n"); send_to_char(buf, ch); } I only tried the duration on one and what I used was "af->duration" and I get the error message "act.informative.c:2098: `af' undeclared (first use in this function)" so I don't know how to declare this. I also tried "af->duration" and I get the error message "act.informative.c:2102: invalid type argument of `->'". Well anyways I'll ask you not to flame me if this is as dumb as i assume it to be. Thanx, Bejhan Jetha -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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