I'm sure this has come up before, but I think it should be fixed... or maybe it has been. There should be a better check in functions that first scans for a player in game, then checks for him in the player file, loads them and does things. Those functions should check for the character loaded but not in game. If a player was to goto the main menu or other location, and an immortal decides to modify the player's file (ie gold), there would be no change when the player enters the game. Some suggested functions for fix: do_set, do_stat, any other location that loads char from disk, and displays character stats or writes to player file. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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