If a player was wearing !ALIGN equipment and killed something that changed his align to that ALIGN, then rents and unrents, the game will crash because auto_equip() came out buggy and dumped the container into the inventory because of the align check. At least, that is what I think happened to me. Would it be smarter to simply use save_char() in change_align? Should I create a function that unequips and equips so that the player does not need a save? _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 06/25/03 PDT