>I've written a dgscript with the wear trigger for a teleportation ring. >Something odd is happening, though...for some reason the script seems to >periodically execute, even if the person isn't actually putting the object >on at that moment. (It does work as intended when the person actually wears >it, though.) It gives the following error ONLY when it seemingly randomly >decides to execute the trigger: > >[ SCRIPT ERR: Obj (a small gold ring, VNum 4589): oecho called by object in >NOWHERE ] >Loaf disappears in a flash of light! >[ SCRIPT ERR: Obj (a small gold ring, VNum 4589): oecho called by object in >NOWHERE ] >Testsepher disappears in a flash of light! >[ SCRIPT ERR: Obj (a small gold ring, VNum 4589): oecho called by object in >NOWHERE ] >Nefarious disappears in a flash of light! > > >Any help/insight would be appreciated. > >Thanks, > >Matt Have you included the Random type in this trigger? That one fires every 13 seconds (or what you have your pulse set to). That's about all I can think of. Perhaps someone else knows something more than I do, hopefully they will respond in that case. It would help if you gave more information about the trigger, like the ACTUAL trigger code, and the trigger type(s), arguments, yadda yadda. Cheers mate *raises beer and awaits flames*, Torgny -- -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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