10:57 PM 3/26/2002 -0600, you wrote: >On Sunday, March 24, 2002, at 10:20 AM, Shay wrote: > >>Funny, I think C is ugly.. but it does have many advantages over >>Java. Java on the other >>hand is very modular and the way I've designed the game allows for >>easier additions than >>you can get with C. Plus, I just like coding, and this was something I >>thought I'd tackle. >>I spose I could have gone in the direction of C#, but then we'd have an >>entirely different >>conversation.. ;) >well there is always C++ and depending on how you do your OOD it could >be fairly modular as well. When I say C, I am actually speaking of C/C++. C of course is much worse, but C++ is also fugly.. I've always thought that in most cases C/C++ gave you too much to do. I admit that in alot of cases I want to be able to have control over alot of things that C/C++ will give you, like memory. But in most cases I really like Java's Garbage Collection, and not having to find every single little memory leak that my C/C++ code might have.. ;) -Shay -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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