>From: Moppe Sewerin <mans@GRAPHICLIFE.COM> >Reply-To: Circle Discussion List <CIRCLE@post.queensu.ca> >Date: Fri, 5 Apr 2002 13:18:35 +0200 > >I was just wondering: How do I make a mob tell a player something? Have you bothered to look at the code in the shops? Well here it is: sprintf(buf, "%s A negative amount? Try selling me something.", GET_NAME(ch)); do_tell(keeper, buf, cmd_tell, 0); _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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